ART 169AA~Two-Dimensional Computer Design
Section 5413 Room FA-127 & HT1 Monday & Wednesday 6:20-7:00 & 7:10-9:55 8/22 - 9/21 |
Instructor: Bryan Ray Barker Phone: 413.262.4867 Bryan@BryanBarker.com Bryan@SymbolicProductions.com |
Course Description and Objectives for Section 5413
Generation of electronic two-dimensional images. Understanding of computer techniques and traditional methods of visual problem solving.
Course Objectives for Section 5414 meeting 9/26 - 10/26: Interpretation of elements of design and composition through electronic media.
Course Objectives for Section 5415 meeting 11/7-12/12: Development of a portfolio for electronically created two- dimensional art and graphics.
Required Textbook
The Digital Designer-101 Graphic Design Projects. Stephen Pite
Recommended Textbooks
Adobe Photoshop CS. Elizabeth Reding
Art Fundamentals-Theory & Practice. Stinson & Cayton
The Graphic Designer's Digital Toolkit. Allan Wood
Programs Utilized
Deciding which program to use is up to you. I encourage everyone to focus on Photoshop and Illustrator, as they are the industry standards. Demos will focus on these two programs.
You are responsible for choosing your own computer lab times outside of class, in order to finish assigned homework.
Teaching Methods
Class will be a mix of small lectures, class discussion, critiques and software demos. Critiques on projects and sketch assignments will be mostly one-on-one with occasional class critiques.
Attendance
Just as professionalism is critical to your success as a designer, attendance and participation is critical to your success as a student.
You may miss no more than 2 classes unless you have an excused absence with appropriate documentation. Missing more than 2 classes will result in an expulsion from the class. Because we are only meeting 10 times, missing even 1 class will greatly diminish your ability to understand the material and complete your projects.
If you miss a class, you are required to e-mail me so I can help you stay up to date.
Attendance and punctuality will be reflected in your final grade.
Course Expectations
You MUST present your work on the date due. If it is incomplete, you will have a chance to revise it and present it again at the final critique. If you don't present your work on the initial date due, it will severely affect your grade.
All readings must be completed so you can be ready to discuss the material by the next class. There may be short essay or quiz assigned on any reading topic.
Cell phones must be turned off while in class. If you need to make a call, you can take a break during the lab portion of class.
Materials
Sketchpad, drawing pencils, color pencils. CD-RW or other removable media (for computers at home.)
Timeline of Assignments & Design Projects (Subject to change depending on progress of class.)
Week 1 |
Mon |
Wed |
|
Introduction
Lab-computer intro Preliminary project-Self portrait
|
Class-Self portrait due First project introduced
Lab-sketching & research
Assigned reading-digital designer Introduction & Chapter 1
|
Week 2 |
Mon |
Wed |
|
Class-First project thumbs & elements due
Lab-First project development
|
Class-First project due Second project introduced
Lab-sketching & research
Assigned reading-digital designer Chapters 2 & 3
|
Week 3 |
Mon |
Wed |
|
Class-Second project thumbs & elements due
Lab-Second project development
|
Class-Second project due Final project introduced
Assigned reading-digital designer Chapters 3 & 4
|
Week 4 |
Mon |
Wed |
|
Class-Final project thumbs & elements due
Lab-Final project development |
Class-Intro to professional presentation
Lab-Final project development
Assigned reading-digital designer Chapters 5 & 7
|
Week 5 |
Mon |
Wed |
|
Class-Final project due
Lab-All projects refined & perfected |
All projects - Final critique
|
I will periodically assign a short essay or inform you of an upcoming quiz based on reading assignments.
Grading Policy:
Projects and Homework assignments: 60%
Final Presentation: 20%
Quizzes and/or Reflection Essays: 10%
Attendance, Punctuality and Class Participation: 10%
Grading of design projects will be based on:
Aesthetic Quality, Concept & Exploration, Quality & Presentation, Effort & Professionalism
GRADING SCALE: A 100-90% B 89-80% C 79-70% D 69-60% F 59% or less